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MVP — interactive sketch; a fuller lab is coming later.

Momentum & impulse

p=mv; I=FΔt=Δp; area under F–t is impulse; for fixed Δp, F ∝ 1/Δt (cushioning).

Momentum & collisions (senior)Impulse, collisions, and recoil.

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Momentum & impulse

Impulse-momentum: FΔt = Δp. This “Momentum & impulse” page is an MVP interactive sketch — formulas, controls, and live readouts in the browser; a fuller bench may follow.

Impulse-momentum: FΔt = Δp.

How to use

  1. Adjust parameters in the left panel.
  2. Use play / pause and speed controls.
  3. Match right-side readouts to the formulas.
  4. Reset to return to the initial state.

Applications

  • Momentum & impulse: Impulse-momentum: FΔt = Δp.
  • Classroom focus: for fixed Δp, F ∝ 1/Δt (cushioning).

FAQ

What does MVP mean on this page?

An interactive sketch with formulas and parameters. Polished Ready labs are the full bench experience.

What does the “Momentum & impulse” lab practice?

Tune parameters and match readouts to the “Momentum & impulse” relations — useful for prep and demos.

Is force always along velocity?

No. Net force aligns with acceleration; velocity can point elsewhere.

How do graphs show uniform vs accelerated motion?

Uniform: constant x–t slope. Constant a: straight v–t with slope a.

Try the lab